What an odd little game. I'm about 6 hours in and I've noticed a few things.
I was right about the plot. It's your standard emo drivel that the FFVII fanboys go nuts over for some inexplicable reason. A lot of the dialogue is quite unintentionally hilarious. Graphics are fantastic in the cities but fairly poor while wandering around the very small wilderness areas. Combat is turn based with one real time element but quite enjoyable.
The skill system is very interesting and very simple to get your immortals trained. I approve. The game also appears to have systems built in to deter you grinding for levels (While not making it impossible to grind for skills). I've been following the players guide while playing (Or I'd probably have thrown the game out the window at the first boss) and it appears just playing the game normally (Not fleeing every battle) puts you at the level you need to be to fight the next boss. Which is nice. I don't know if that changes any.
As I said earlier. I'm 6 hours in and I really haven't done that much combat when I think back. As usual the game is pretty top heavy with cut scenes but it hasn't been too bad at all.
Crib Sheet: The Delirium Brief
4 days ago